Join us Tuesday, March 31 from 11 a.m. to 1 p.m. in the Scholars Event Theater, located on Price Gilbert's first floor, for a dynamic discussion on how augmented reality (AR), virtual reality (VR), extended reality (XR), immersive storytelling, and interactive systems are shaping creative practice and research today.
This event will feature a panel discussion exploring how technologies such as augmented reality (AR), virtual reality (VR), extended reality (XR), immersive storytelling, and interactive systems are reshaping creative practice, research, and digital experiences.
The gathering will bring together scholars and practitioners working at the intersection of creative technology, immersive media, artificial intelligence, and digital storytelling. Through conversation and audience engagement, the panel will highlight how emerging technologies are transforming artistic creation, academic research, and teaching practices.
In addition to the panel discussion, the event will offer an opportunity to connect and network in an intimate setting with others across campus who share an interest in creative technology and immersive media.
Featured Panelists
Allison Valk – Emerging Technologies Librarian at the Georgia Tech Library. She leads initiatives exploring XR, immersive media, and digital storytelling in research and teaching.
Kelly Williams – Marion L. Brittain Postdoctoral Fellow in the School of Literature, Media, and Communication at Georgia Institute of Technology. Her research focuses on digital media, immersive learning technologies, and multimodal communication in the classroom.
Meryem Yilmaz Soylu – Researcher at the Center for 21st Century Universities at Georgia Institute of Technology. Her work explores how emerging technologies such as XR, artificial intelligence, and learning analytics transform teaching and learning.
Muhsinah Morris – Director of Metaverse Programs and Professor of the Practice at Morehouse College. She leads innovative immersive learning initiatives, including the pioneering “Metaversity” project that integrates VR and AI into higher education.
Malcolm Williams – AI interactive storyteller, TEDx speaker, Horizon Worlds Creator Partner, UEFN designer, AI strategist and consultant, and AI musician. He works at the intersection of immersive media, artificial intelligence, and interactive storytelling to create new forms of digital experiences.