Title: Real-Time Game-Theoretic Control for Autonomous Racing and Driving
Date: Thursday, August 20th, 2026
Time: 2PM ET
Location: Montgomery Knight 325 or Teams
Zhiyuan Zhang
Robotics Ph.D. Candidate
Daniel Guggenheim School of Aerospace Engineering
Georgia Institute of Technology
Committee:
Dr. Panagiotis Tsiotras (advisor) – School of Aerospace Engineering, Georgia Institute of Technology
Dr. Kyriakos Vamvoudakis – School of Aerospace Engineering, School of Electrical and Computer Engineering, Georgia Institute of Technology
Dr. Yongxin Chen– School of Aerospace Engineering, Georgia Institute of Technology
Dr. Glen Chou – School of Cybersecurity & Privacy, Georgia Institute of Technology
Dr. Sarah Li – School of Aerospace Engineering, Georgia Institute of Technology
Abstract:
Existing dynamic-game solvers can achieve promising practical performance by solving the first-order optimality conditions of a GNE. However, these methods face several challenges: they must operate within real-time control budgets, may converge to non-equilibrium saddle points, and typically return only one of several possible local equilibria.
This dissertation develops computational methods addressing these limitations. It introduces structured Newton and residual-descent solvers that exploit temporal sparsity and active constraints; an inertia-based method for efficiently verifying second-order optimality; and structural modifications that reduce attraction to saddle-type stationary points. It further develops an operator-splitting method that exploits near-potential game structure to accelerate equilibrium computation, as well as a particle-based framework for representing multiple equilibria and coordinating among them through Bayesian belief updates. The proposed methods are evaluated through numerical benchmarks and physical multi-vehicle experiments using the BuzzRacer autonomous racing platform, demonstrating real-time game-theoretic planning in tightly constrained and strategically interactive scenarios.